VR dev Combat Waffle Studios lays off staff
…Despite the grim ongoing forecast, the CEO of Combat Waffle Studios says the team's focus remains unchanged. " Ghosts of Tabor continues to be our core product, and we will continue expanding…
…Despite the grim ongoing forecast, the CEO of Combat Waffle Studios says the team's focus remains unchanged. " Ghosts of Tabor continues to be our core product, and we will continue expanding…
…and was led by creative director Patrick Redding and lead producer Fabien Lhéraud. "As part of our portfolio management approach and evolving creative house-led model, we continuously assess projects at every…
…and creative talents, supported by a more efficient structure, with enhanced governance, tighter cost control, and disciplined capital allocation. This will be combined with optionality from structural initiatives, including a continued focus…
…He continued: "VS Studio is one answer to that question. By bringing together technology and knowledge, and working with passionate colleagues, we aim to deliver the best gaming experiences to users worldwide…
…community," Andrew continued. "We would like to have a presence on the local authority website and for games to have as high a profile as all the other creative industries like TV…
…You've seen that in other parts of the industry, unfortunately," Gaudechon continued. "That's when you take the risk of having to potentially downsize. What I can say today about the…
…He was then promoted to lead programmer, which allowed him to flex his creative muscles on voxel-based shoot 'em up, Resogun . Krueger was subsequently named game director in 2014 and is…
…While it's too early to discuss, we are encouraged by the creativity and opportunities that lie ahead." Hulst said SIE will provide "transition support" to impacted workers and is attempting to…
…It really had to be continuous,' said game director Aaron Keller in a GDC 2026 talk. by Carli Velocci , Contributor Apr 29, 2026 6 Min Read Sponsored Content Player Obsessed: Inside Helpshift…
…The CEO says that, while he wants Remedy to continue making the games it has become known for, the studio "could make some improvements" to find a wider audience. "Now after seeing…