UKIE: UK games market reaches £8.7bn in 2025
The UK games market reached £8.7 billion in 2025, according to UKIE's annual consumer games market valuation. Software sales grew 7% to £6.03 billion, and digital console sales rose…
The UK games market reached £8.7 billion in 2025, according to UKIE's annual consumer games market valuation. Software sales grew 7% to £6.03 billion, and digital console sales rose…
The German games market grew 4% in 2025 to €9.4 billion, driven by higher console hardware sales, particularly the launch of the Nintendo Switch 2. That's according to a report…
… Another common mistake is timing. …
… "You've got marketing agencies becoming publishers, you've got publishers becoming developers." The latter is something Silver Lining is planning on doing itself, further down the line. …
…Double data rate 5 (DDR5) – the current industry standard for random access memory (RAM) – now costs six to eight times as much as it did in September 2025. "Every hardware maker in…
… Consequently, we have unfortunately not achieved the level of results that had been expected prior to the acquisition." Outside of Rovio, Satomi recognised that Sega is "lagging in initiatives such as digital sales and data-driven marketing." "To move toward a data-driven structure, we will first r… …
… Thanks to the Xsolla Publishing Suite, all the things for payments, storefronts, publishing, marketing, and distribution are within a single ecosystem. That's on top of content management, live-ops, analytics, and pre-integrated marketing tools. …
… Wright was CVP of partnerships, business development, and marketing for the platform. Her role covered publishing and platform partnerships, content licensing, developer programs, and marketing expansion. Wright joined Microsoft in 2017 as vice president and general manager of Office 365 marketing. …
Nintendo president Shuntaro Furukawa explained the company's decision to raise hardware prices , attributing it to current market conditions rather than a single factor. During an earnings call Q&A following its…
…first dominating their domestic market, then targeting strategy, then mid-core, and now reaching casual and hybrid-casual. At the same time, AI is compressing development timelines further, while Chinese firms are…