Nikita Kharlamov: We see 2026 being an even more ambitious year for us. We also have several new titles in development and aim to become a multi-hit studio. Every member of the team knows the goals, how to reach them, and what role they play in achieving them. Personally, I prefer to impress with actual results rather than big announcements or promises. So, happy holidays to everyone, and I’m heading back to work. Ciao! Diana Korkina: Launching new games is our biggest focus. We’re actively preparing several joint releases, including in the hyper-casual space, which our management views as a v