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Persona

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pcgamer.com › gaming-industry › game-development

Ken Levine says Steam Machine shows we're hitting 'diminishing returns' with bleeding-edge graphics tech—just look at BioShock to see why art is more important

… Heck, the most visually arresting game I've played recently was Metaphor: ReFantazio , not because of the tech which seems barely different from Persona 5's , but because it feels like everyone was forbidden from saying no to the art team for the duration of that game's development. …

May 13, 2026 · Joshua Wolens