Nintendo just gave Switch a massive upgrade — 9 years too late
…classics like Secret of Mana or Chrono Trigger on Nintendo Classics — Square Enix knows their worth too well. But that's a good excuse to check out Capcom's rival RPG series…
…classics like Secret of Mana or Chrono Trigger on Nintendo Classics — Square Enix knows their worth too well. But that's a good excuse to check out Capcom's rival RPG series…
…But some specific key figures, like Witcher 3 director Konrad Tomaszkiewicz, art directors Marian Chomiak and Bartłomiej Gaweł, creative director Sebastian Stępień, and lead quest designer Mateusz Tomaszkiewicz, have left the company…
…According to Dragon Quest 12 producer Yosuke Saito, it sounds like the wait for the fantasy RPG will be even longer than previously expected. "We’re hard at work on 12 , but…
…The rewards for success expand the characters’ skills and earn them crucial items, making it more likely that they’ll survive future challenges. The setup lets the players design their own world…
…When I sat down for a one-on-one interview with Magic ’s principal game designer Gavin Verhey at MagicCon: Las Vegas 2026 , I had to talk to him about Final Fantasy…
…World Tour makes some silly new additions to the formula too, like a fishing game and picking up a passenger who's carrying dozens of pizzas. Read Article > The BioShock-like RPG…
Sign in to your Polygon.com account In the world of Matt Dinniman’s post-apocalyptic literary RPG series Dungeon Crawler Carl , the last survivors of Earth have to attract the attention…
Sign in to your Polygon.com account The thing that Vileborn designer Claudio Pustorino admires the most about ‘90s video games is their limitations. Genre-defining 32-bit classics like Final Fantasy…
…Other games in Birkett's solitaire oeuvre include the more involved puzzle RPGs Shadowhand and Ancient Enemy , which feature things like combat (via the medium of solitaire) and leveling. The latest game…
…You will still find familiar elements like spell slots and feats, but, just like with the six ability scores, Bodegård found a way to rejuvenate these RPG tropes by rethinking their functions…