Search

Showing top 11 results for "Deus Ex"

Related topics: Deus Ex

Tracked topic

Deus Ex

Deus Ex is a role-playing video game series known for first-person shooter gameplay, player choice, and a cyberpunk setting that mixes social and technical themes.

60 articles indexed Last updated 23h ago See topic hub
rockpapershotgun.com

With Bloodlines 2 behind us, it's time for a new open world Hunter: The Reckoning RPG from the creators of RoboCop: Rogue City

… The devs are apparently taking some inspiration from Baldur's Gate 3 and Deus Ex , in addition to the venerable Vampire: The Masquerade – Bloodlines . That trailer certainly looks a lot posher than the "hunter.exe" build Teyon accidentally uploaded as an update for Rogue City , a few weeks ago. …

Mar 27, 2026 · News by Edwin Evans-Thirlwell News Editor
rockpapershotgun.com

Join the circus and swing an election in Moves of the Diamond Hand, the RPG follow-up to Betrayal at Club Low, which hits PC early access in April

… Moves Of The Diamond Hand is a "one city block RPG" – a concept introduced by Deus Ex designer Warren Spector, who once dreamed of a game "where we simulate one building, one city block perfectly." Perfection is all in the eye of the beholder, and I'm pretty sure Spector's definition doesn't involv… …

Mar 19, 2026 · News by Edwin Evans-Thirlwell News Editor
rockpapershotgun.com

"You're swimming against the tide making games like this": Why more developers didn't copy Firewatch's reactive storytelling

… By setting their narrative exploration game in the present tense and drawing influences from embodied first-person games like Mirror's Edge and Far Cry 2 , and pairing them with a reactive world inspired by immersive sims like Deus Ex and Bioshock, Campo Santo built an absorbing narrative game that… …

Mar 18, 2026 · Feature by Julian Benson Editorial Director
rockpapershotgun.com

"I dunno if I'm cooking or becoming cooked": Iron Lung and Dusk dev David Szymanski is making a giant ant shooter set inside mountains of trash

… As regards the look, Szymanski is taking inspiration from what he calls the "'brown and bloom' era of games, with "heavy use of saturated lighting to 'color in' the environments and pops of standout color for gameplay-relevant things, and a general soft/blown-out look for lights sources and effects… …

May 13, 2026 · News by Edwin Evans-Thirlwell News Editor