"I Want To Send This Story Off In A Way That Leaves No Regrets" - Final Fantasy 7 Revelation's Game Director On Bringing The Trilogy To Its Climax
… Because the original is so deeply ingrained in people’s memories, I wanted to create a sense of tension, that uncertainty of whether what comes next would change or remain the same.” The team never wanted to change the core fundamentals of the characters nor the emotional crux of their individual j… …