The Steam Deck won because Valve solved what Microsoft refuses to fix for gaming handhelds
xda-developers.com
xda-developers.com
…developer explicitly coded a Linux-compatible version or if Wine liked it. It felt like way too much hassle to game on Linux when Windows was right there. However, ever since Valve…
xda-developers.com
…development of the next-gen handheld. Last year, Griffais had also said that Valve wasn't interested in a 20%, 30%, or even 50% performance jump. These comments clearly show that Valve…
…Sign in to your XDA account Valve deserves a ton of credit for making Linux gaming not just viable, but actually good. SteamOS was a huge part of that; Valve spent a…
…Bazzite is developed by community contributors, and while they've done a fantastic job thus far, Valve is a billion (with a B) dollar company with the development might of a true…
xda-developers.com
xda-developers.com
xda-developers.com
…This made CodeWeavers the de facto corporate steward of Wine development for years, long before Valve showed up. From Steam Machines to Proton And back to Steam Machines Valve's interest in…