AMD's answer to DLSS arrived half-baked, and now nobody's using FSR Redstone
… For something positioned as a foundational shift, it feels strangely absent. …
… For something positioned as a foundational shift, it feels strangely absent. …
… Nvidia is trying to keep production costs low, which is why it's shifting to newer 3GB GDDR7 variants from Samsung, Micron, and SK Hynix. …
… That's why everything else seems to have shifted with DLSS and FSR. Performance budgets have shifted, visual compromises have crept in, and the idea of running a game purely at native has started to feel like a stubborn choice by gamers instead of a standard that is expected of game developers. …
… Related Stop calling it AI slop — upscaling is democratizing high-end gaming for the 99% Better visuals for those not on the bleeding edge. The "demand" has spiraled out of control Native graphics have stopped being a realistic target now Today, PC gaming's demand keeps on stacking. …
… Their absence from the gaming market does indeed, however, signal a shift in priorities, and that was to be expected. …
… At its core, it shifts some of the GPU scheduling work away from the CPU and hands it directly to the GPU. …
… It's well suited for 1440p and 4K gaming with ample performance at a more reasonable price. …