Chasing the highest average framerate makes your games feel worse — here’s what I did instead
… In Cyberpunk 2077 , running the in-game benchmark uncapped produced an average PC latency of 36.01ms. Applying the in-game FPS cap at 60 dropped that to 16.31ms, which is less than half. The Nvidia App cap landed at 20.37ms, still a massive improvement over uncapped. …