Outbound is an exploration sandbox with some light crafting elements where base building is the main draw. You'll forage for materials out in the wild through traditional avenues like mining ore and chopping wood, but those mechanics are pretty simple and don't require you to take multiple swings. It's all one button. Signal towers for unlocking new crafting recipes are scattered throughout the world along with other points of interest. If you want the next cute shelving upgrade or crafting stations to process new materials, you'll have to hop in your van and keep driving. It's a fairly relaxe
🛠️ If you like other crafting games: I've played a ton of crafting games, and Outbound just isn't worth it if you love grinding for materials and exploring to find them. Your slow movement speed and stamina makes hunting for resources a sluggish chore, and the crafting minigame is bare bones. The system feels like it's there to begrudgingly drive exploration, not complement it. Outbound tightly controls your pace with blueprint unlocks and objectives so it never felt like I could explore freely the way I would in other crafting games. 🏚️ If you're in it for the base building: The mobile base b
Yes, Outbound is coming to Xbox Game Pass on May 11, but only on its 'Ultimate' tier (the most expensive one). If you're on the Essential or Premium tiers, you'll unfortunately need to wait a little longer for the game to become available in your Game Pass library. Alternatively, you could upgrade to Game Pass Ultimate for one month to play the game before downgrading back to your normal subscription tier if you're too excited to wait. Some other games coming to the service this month include Forza Horizon 6, Subnautica 2, and Mixtape, giving subscribers a good variety of different genres to p