Earnings on MacRumors
…For the quarter, Apple posted revenue of $111.2 billion and net quarterly profit of $29.6 billion, or $2.01 per diluted share, compared to revenue of $95.4 billion and…
…For the quarter, Apple posted revenue of $111.2 billion and net quarterly profit of $29.6 billion, or $2.01 per diluted share, compared to revenue of $95.4 billion and…
…Just how much profit remains to be seen. If history is any guide, hope springs eternal but profits are elusive. In the third quarter, datacenter revenues at Marvell nearly doubled to $1…
…Microsoft is hiring a senior finance manager to oversee Xbox Game Studios expenses, aiming to optimize profit margins amid rising game development costs and declining earnings. 0:00 / --:-- Use left and right…
…It's important to remember that these figures reflect Mindfactory's revenue, not the actual profit per-chip that AMD or Intel earns. Nonetheless, what we're seeing here is at least…
Higher revenue & profits for enterprise AI mean that AMD consumer products will continue experiencing reduced volumes and higher prices. Convincing gamers to shift from AM4 to AM5 felt like a stretch that was immediately…
For those that may claim Surface "is actually super popular with businesses, you just don't see it": Surfaces just aren’t as popular as other computers. They have never managed to take more than 2.1% market share of PC s…
…beat expectations), and Bumble app revenue fell to $172.7 million, its total average revenue per paying user increased nearly 9%. It also reported higher profits: Net earnings increased to $52.6…
…To give you an idea how insane the profit-taking has been, GPU manufacturers expect to see their profit margins -- which have been as high as 50 percent -- decline by half, to…
…or themes. By treating the event as revenue-neutral for Evil Empire—instead of a for-profit business enterprise—the studio has agency to decline games that don't fit its audience…
…As a result, it now expects unit sales to decline year-on-year throughout FY27 (the fiscal year ending March 31, 2027). "Reflecting strong launch-year sales and price revisions, we expect…
…The decline was primarily driven by a $200 million impairment loss for Rovio in the third quarter. Sega's business development efforts did not progress as planned, resulting in profitability falling short…
…on “distorts Meta’s approach to fraud and scams” and that the actual revenue was lower, but declined to tell Reuters by how much. “We aggressively combat scams across our platforms to…