Ultimate Pi-hole Setup: Unbound + Nebula Sync + Keepalived - WunderTech
…vrrp_instance VI_1 { state MASTER interface eth0 virtual_router_id 198 advert_int 1 unicast_src_ip 10.2.1.151 unicast_peer { 10.2.1.152 } priority 20 authentication { auth…
…vrrp_instance VI_1 { state MASTER interface eth0 virtual_router_id 198 advert_int 1 unicast_src_ip 10.2.1.151 unicast_peer { 10.2.1.152 } priority 20 authentication { auth…
…memorizing IP addresses isn’t that it’s hard once. It’s that it keeps asking for attention in little, annoying ways. Every service wants its own address, its own port, and…
…But up until now, I’ve been a little skeptical of what he’s going to do with this specific IP after working so strongly on his own original ideas. Will his…
…The IP-crossover sub-brand allows the company to tap into existing fandoms like Final Fantasy — even if that tactic may frustrate longtime fans who enjoy the game’s own characters and…
…Sets the display quality to the lowest level, prioritizing game performance and speed. Performance: Prioritizes game performance over visual quality. (A graphics memory of 6 GB or more is recommended) Balanced: Sets…
…the ability to route traffic from user devices with our lightweight roaming agent ( WARP ) installed to any network connected with our Magic IP-layer tunnels (Anycast GRE , IPsec , or CNI ). From there…
…Akela-morse isn't too worried. "Nintendo is aggressive about people using IPs, assets, or code they don't own," the developer wrote on Reddit. "They also try to patent game mechanics…
…After using CRT and TN monitors, followed by 22" 1080p IPS displays, I knew what I was missing when I switched to a 27" 1440p 144Hz IPS monitor, which happened to be…
…s a priority. How is Norton VPN’s security and privacy? Sam Singleton Norton VPN’s Windows app and Android app offer a choice between WireGuard, OpenVPN, and its own proprietary Mimic…
…But the team has done incredible work on Control Resonant ." Gaudechon said Remedy has been able to keep costs relatively low because it has its own game engine, Northlight, and internal processes…