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Final Fantasy is a Japanese role-playing game franchise by Square Enix that includes numerous standalone stories and settings.

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Key Takeaway 'I was like, am I gonna pass out on stage?': Final Fantasy 14's rock band on transcending from videogame music to on-stage at the UK's biggest rock and metal festival
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'I was like, am I gonna pass out on stage?': Final Fantasy 14's rock band on transcending from videogame music to on-stage at the UK's biggest rock and metal festival

Final Fantasy is a Japanese role-playing game franchise by Square Enix that includes numerous standalone stories and settings.

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FINAL FANTASY XII THE ZODIAC AGE
$14.99 $49.99 -70%
$14.99$14.99Jun 15Jun 21
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FINAL FANTASY VII REMAKE INTERGRADE
$13.99 $39.99 -65%
$13.99$13.99Jun 12Jun 21
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FINAL FANTASY® XIII
$6.39 $15.99 -60%
$6.39$6.39Jun 20Jun 21
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LIGHTNING RETURNS™: FINAL FANTASY® XIII
$7.99
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FINAL FANTASY X/X-2 HD Remaster
$11.99
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FINAL FANTASY XV WINDOWS EDITION
$13.99
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FINAL FANTASY VII REBIRTH
$19.99
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FINAL FANTASY
$7.19
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FINAL FANTASY TACTICS - The Ivalice Chronicles
$34.99
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FINAL FANTASY VII
$4.08
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FINAL FANTASY XIV Online
€9.99
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  • 'I was like, am I gonna pass out on stage?': Final Fantasy 14's rock band on transcending from videogame music to on-stage at the UK's biggest rock and metal festival PC Gamer
  • Naoki Hamaguchi explains why Final Fantasy 7 Revelation has that subtitle even if the game's central theme is "Resolve" Rock Paper Shotgun
  • As hype builds for Final Fantasy 7 Revelation, fans are flocking back to play (the heavily discounted) Remake and Rebirth on Steam Eurogamer
  • Whether you believe it or not, Final Fantasy 7 Revelation director Naoki Hamaguchi says the end's been planned from the start Rock Paper Shotgun
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Tracking: Naoki Hamaguchi explains why Final Fantasy 7 Revelation has that subtitle even if the game's central theme is "Resolve" / Whether you believe it or not, Final Fantasy 7 Revelation director Naoki Hamaguchi says the end's been planned from the start

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How Much Content Is Too Much Content In Final Fantasy 7?

One of the common criticisms levied towards Final Fantasy 7 Rebirth was how much content it had to offer. Don’t get me wrong, most of its minigames were terrific fun and its open world regions weren’t as vast and empty as the worst triple-A culprits, but I wouldn’t blame anyone for skipping over certain distractions because they simply didn’t have time. It turns out this was actually a part of the overall design philosophy and became a consistent conversation across the team throughout development. Many felt this feeling of utter abundance was part of what made the original Final Fantasy 7 so

“What Matters Is The Feeling Of A Diverse Group Of People Inhabiting This World” - Naoki Hamaguchi On The Realism, Diversity, And Charm Of Final Fantasy 7 Revelation
How Does This Benefit Final Fantasy VII Revelation?

As some may remember, the first two entries in the remake trilogy released on PC with some issues, and although some were fixed, there are still some lingering issues, such as shader compilation stuttering, that haven't been fixed yet. As such, some may expect the same to happen with Final Fantasy VII Revelation, even more considering Square Enix is working on every other version of the game as well for a multiplatform launch during Spring 2027. However, as the third and final entry in the trilogy will be powered by a heavily-modified version of Unreal Engine 4, like its immediate predecessor,

Square Enix Left FF7 Stuttering Unfixed, but a Single Mod Just Solved It Before Final Fantasy VII Revelation Arrives
Why Are Video Games Obsessed With Remasters And Remakes?

The Final Fantasy 7 Remake trilogy wasn’t always an unparalleled success though. I think the first game shot itself in the foot when trying to court casual audiences by calling itself a ‘Remake’ despite only containing a third of the narrative, meaning those very same people were naturally curious yet turned off by Rebirth. PlayStation exclusivity reduced potential sales further, and it was only after embracing multiple platforms that Square Enix put this trilogy back on the path to success. As it stands, it’s a triumph of the medium and presents a story across multiple games in ways few serie

Sorry Nostalgic Gamers, But Square Enix Needs To Leave Remakes Behind After Final Fantasy 7 Revelation
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