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People are discussing a new sequel project connected to Subnautica: an ousted exec from Subnautica 2 is reportedly now working on another ship-scavenging horror game. The new title is described as Duskers-like in premise and tone.

Limited signal. This briefing is built from 1 source — treat the summary as preliminary, not a comprehensive newsroom report.
Activity score steady · 3d
1.0 Peak score 3d window
Neutral Sentiment
1 Sources · 1 signals
Last updated · next ~12:30
3d First on radar
Key Takeaway A former Subnautica 2 exec is now developing a sequel-style ship-scavenging horror game, positioned as similar to Duskers.
AI summary · grounded in cited sources
Subnautica 2 fallout new horror sequel ship-scavenging gameplay
Neutral 55/100
AI Brief

A former Subnautica 2 exec is now developing a sequel-style ship-scavenging horror game, positioned as similar to Duskers.

People are discussing a new sequel project connected to Subnautica: an ousted exec from Subnautica 2 is reportedly now working on another ship-scavenging horror game. The new title is described as Duskers-like in premise and tone.

Tracked Prices

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US
Subnautica
$29.99
$7.49 – $29.99
$29.99$7.49May 20Jun 18
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US
Subnautica: Below Zero
$29.99
$7.49 – $29.99
$29.99$7.49May 20Jun 18
STEAM
US
Subnautica 2
$29.99 30d Low
$29.99$29.99May 21Jun 19
STEAM
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Top 1 signals · A former Subnautica 2 exec is now developing a sequel-style

Briefing Findings · A former Subnautica 2 exec is now developing a sequel-style

Story-specific findings extracted from this briefing's coverage. Fast Facts in the sidebar holds the canonical reference data (CEO, founded, ticker).

who One of Subnautica 2's ousted execs
current project Working on a sequel to ship-scavenging horror game Duskers
game type Ship-scavenging horror

What to Watch

  • Watch for official announcements or studio updates tied to the ousted Subnautica 2 exec’s new project.

What Changed

  • One of Subnautica 2's ousted execs is now working on a sequel to ship-scavenging horror game Duskers Rock Paper Shotgun
Source-backed brief 1 article across 1 publication · brief is source backed Show all sources

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What do I need to find every Biobed in Subnautica 2?

While most of the Biobeds in Subnautica 2 can be collected without special tools, the final two on the list are an exception. Tools like the Wavemaker and Tadpole will always be recommended, if not required. Consider preparing with this checklist: Biobed Location Upgrade Type Distance From Lifepod Depth Key Requirement Quaker's Meetinghouse Endurance; +3 Inventory Slots 220m SE 42m N/A Anita's Garden Endurance; +3 Inventory Slots

How to Fully Expand Inventory in Subnautica 2
Where do I find the High Capacity Air Tank Blueprint in Subnautica 2?

The High-Capacity Air Tank blueprint is stored on a Datacard, which means you are not required to scan any objects in the wild. Once you collect the Datacard, the blueprint will be added to your inventory to be crafted at your convenience. To reach the Datacard, you can start from the Lifepod and face south-west. While having a Tadpole is always preferable, it is not required. Once you are prepared, you can essentially head south-west in a straight line. If you've visited the Great Jaw Clam Leviathan, the directions will be exactly the same, as your goal is just before it. Fairly quickly, you'

How to Get More Oxygen in Subnautica 2
Are There Any Other Ways to Make Strong Acid in Subnautica 2?

Yes, Subnautica 2 features many Alternative Recipes for specific items. Strong Acid can also be made with the following resources: Sulfur x1 Gold x1 Simply check the Alternative Recipes tab at the bottom of the recipe list to locate Strong Acid. This recipe was unlocked for me when I located and scanned both Sulfur and Gold in the wild. Both of these items can be found near the heated vents in the Graveyard region in eastern Proteus. Subnautica 2 Released May 14, 2026

How to Make Strong Acid in Subnautica 2
What is Survival Mode in Subnautica 2?

Survival mode is Subnautica 2’s default game mode and the intended way to play the title. It provides a balanced experience, similar to traditional survival base building games like the first Subnautica. Limited Oxygen and gradually depleting hunger and thirst meters require players to get good at resource management and provide a much-needed sense of urgency to the gameplay. Blueprints and recipes need to be unlocked by finding and scanning the relevant Fragments in the world, providing players with tangible rewards for thorough exploration. Adaptations and biomods need to be unlock

Should You Choose Survival or Creative Mode in Subnautica 2?
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