Briefing Findings · Subnautica 2’s next phase is a steady stream of updates
Story-specific findings extracted from this briefing's coverage. Fast Facts in the sidebar holds the canonical reference data (CEO, founded, ticker).
What to Watch
-
Follow Rock Paper Shotgun for ongoing coverage of creature-behavior tweaks and patch notes as more small updates land.
Rock Paper Shotgun
-
Watch for further ‘hard at work’ studio details tied to the next update cycle aimed at the 4 million players.
Eurogamer
-
Track subsequent reporting on Krafton’s reported $250 million bonus for Subnautica 2’s development team.
Rock Paper Shotgun
What Changed
-
Subnautica 2 studio "hard at work" on new updates as it shares more details on the features its 4 million players can expect next
Eurogamer
-
Krafton have reportedly agreed to pay Subnautica 2's devs that $250 million bonus, following strong early sales
Rock Paper Shotgun
Source-backed brief Show all sources
- Subnautica 2 update kicks off creature tweaks by making Marrowbreaches and Nibblers more dangerous, but easier to outfox
- Krafton have reportedly agreed to pay Subnautica 2's devs that $250 million bonus, following strong early sales
- The demand for weapons in Subnautica 2 reveals the difficulty of separating open worlds from conquest