Take-Two lays off AI team
Take-Two Interactive , the parent company of GTA developer Rockstar Games , has reportedly laid off its AI team, including its head of AI. …
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Take-Two Interactive Software, Inc. is an American video game publisher and developer headquartered in New York City.
Take-Two Interactive , the parent company of GTA developer Rockstar Games , has reportedly laid off its AI team, including its head of AI. …
… Take-Two's stock has shot up since yesterday hat tip to VGC , confirming an upward trend since Rockstar came out to say the security breach wasn't a big deal. …
… Even so, new comments from Take-Two CEO Strauss Zelnick have suggested there's potentially still hope. …
GTA 6 parent company Take-Two is estimated to have spent between $1bn and $1.5bn on Rockstar's upcoming game. …
… Now, Take-Two boss Strauss Zelnick has expressed both disappointment - and hope - when asked about the project. …
… "I think the bare case for big entertainment companies is somehow that AI tools will mean everyone can create hits, but that doesn't stand to reason." Though no plans have been revealed at Take-Two in order to take advantage of recent AI tools, Zelnick doesn't shoot down the idea of creating "asset… …
… "If we do that, and if we're of service to our customers, then the upside will take care of itself." The Take-Two head joked he reckons "a lot of people will be calling in sick" on GTA 6's release, though, so he's clearly pretty certain it will do the numbers. …
While we still have to wait and see for ourselves just exactly how Patrick Gibson does as James Bond in IO Interactive 's upcoming origin game 007 First Light, one person already believes he is good enough to take the lead on the franchise's next live-action movie. …
… How to test drive Aftermarket Cars Once you’ve interacted with an Aftermarket Car and can see its stats, you can then take it for a Test Drive. You get two minutes for a test drive , which is more than long enough to get a good feel for the car. …
… There, developer Fun Pimps wrote: "7 Days to Die started back in Thanksgiving 2012, when two brothers cooked up a game idea at the dinner table. …