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People are tracking two major Blizzard-related moments: Microsoft/Xbox is finalizing the remaining legal hurdles of its Activision Blizzard acquisition, and Blizzard is doing final messaging for Diablo IV’s upcoming expansion, Lord of Hatred, ahead of launch next week.
People are tracking two major Blizzard-related moments: Microsoft/Xbox is finalizing the remaining legal hurdles of its Activision Blizzard acquisition, and Blizzard is doing final messaging for Diablo IV’s upcoming expansion, Lord of Hatred, ahead of launch next week.
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I've reached out to Blizzard to see if they want to comment on this, but I figure we might see some kind of communication from game directors Ion Hazzikostas or Holly Longdale up on the World of Warcraft blog before long. The backlash is growing, and major WoW YouTubers are probably editing videos to release as I publish this. It's poor timing for me too, as a Brit, considering Blizzard just increased the subscription price here by 10%. These have all been an on-going issue now for some time. Whether it's crazy balance issues with different classes, gameplay-breaking bugs, transmog features go
"If it continues like this WoW will inevitably die": World of Warcraft players beg Blizzard to slow down — for all the wrong reasonsThe question now is whether Blizzard intended for Aspect of Glynn's Anvil to be so overpowered following Patch 3.0.2. Obviously, this is not a buff to the Aspect; rather, it is simply making it work at all. However, it's possible that, without the Aspect working in the first place, Blizzard did not realize just how powerful it would be once players started building around it, which they hadn't been doing before for obvious reasons. If it does happen that the Aspect's current power is unintentional, players can likely expect Blizzard to nerf it somewhat in a future Diablo 4 update. Guess the ga
New Diablo 4: Lord of Hatred Update Creates a Game-Breaking Aspect for Nearly Every ClassBefore Blizzard completely redeemed itself with the incredible Diablo 2: Resurrected remake in 2021, it had a generational fumble with Warcraft 3: Reforged in 2020. I was one of the "lucky" ones who got to review Warcraft 3: Reforged about six years ago, and it didn't take long to see why fans had review-bombed the Metacritic user score to an awful 0.5 out of 10 (the game is still sitting at a user score of 0.6 all these years later). I gave the game 3/5 stars, which, in retrospect, was probably way too generous. Warcraft 3: Reforged arrived with core issues. Features were missing. Campaigns w
"There are, however, quite some problems": Warcraft 3: Legacy appears on Battle.net, and fans are divided over its stateI haven't yet had a chance to jump into the new Legacy version of Warcraft 3, but there's plenty of chatter on Blizzard's forums regarding its state. As one user, Kiezel, points out, there are still some ongoing issues. Some are asking why the Warcraft 3: Legacy download size is 6.25GB when the original patch 1.27 was less than 2GB. Another user wonders why Blizzard didn't use patch 1.31, which was also pre-Reforged. Patch 1.31 was 64-bit and added several new features, whereas 1.29 is 32-bit. This excludes it from running on Mac.
"There are, however, quite some problems": Warcraft 3: Legacy appears on Battle.net, and fans are divided over its state